Use the omni-scanner to track and find clues; link it to a computer or terminal, and you can hack your way in (if you can avoid the traps...). Both of these were super fun concepts to create; the omni-scanner had to be ambidextruous, and the minigame needed to work in VR. Videos/gifs TBD, as you really need to see it in action!
Utilised 3D modelling and paintover in PS. Designed for the VR title 'MIB: Most Wanted' by Coatsink: https://www.meta.com/en-gb/experiences/men-in-black-most-wanted/31400148706295734/
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